Unity Issue Tracker - Near-Far Interactor is not working when the Built Project uses Metal Rendering on VisionOS
Open
UUM-141578
Near-Far Interactor is not working when the Built Project uses Metal Rendering on VisionOS
Package: XR Interaction Toolkit
Open
3.3.X
3.0.X
Won't Fix
3.2.X
3.1.X
3.2.x is now end-of-life with the end-of-life of Unity 6.2 due to the release of Unity 6.3.
XRI 3.1.x is now at end-of-life with Unity 6.1, this fix will be available in a newer version of XRI.
How to reproduce:
1. Open the attached “IN-114627.zip” Project
2. Build and Run on VisionOS
3. Interact with the Cube GameObject in the Player
4. Observe the Logs in XCode
Expected result: Various Interaction Functions are called
Actual result: Only IndirectPinch is called
Reproducible with: 3.0.8 (6000.0.57f1), 3.1.2 (6000.1.16f1), 3.2.1 (6000.2.4f1)
Couldn’t test with: 3.3.0-pre.1 (6000.3.0b1) - non-fixable package errors due to missing features after updating packages, unrelated to XRI