Unity Issue Tracker - All popup windows in the editor are not closed when the main window is being resized.
Closed
UUM-110214
All popup windows in the editor are not closed when the main window is being resized.
Unity: 2D
Won't Fix
6.3.X
6.2.X
6.1.X
WNF as mentioned by Sébastien L'Heureux.
If QA feels otherwise, please reopen the issue and assign to a team that handles Editor as the issue is reproducable across different part of Unity.
Steps to reproduce:
Create a new Unity project using the Universal 2D template
Create a new Sprite Asset (Assets > Create > 2D > Sprites > Triangle)
Select the Triangle Asset in the Project window
Click the "Open Sprite Editor" button in the Inspector window
Click to open the "Toggle Sprite Editor locks" dropdown
Resize the Sprite Editor window while the "Toggle Sprite Editor locks" dropdown is active/opened
Actual results: When resizing the dropdown moves outside of the Sprite Editor window
Expected results: When resizing either the dropdown is closed/inactive or is contained inside the Sprite Editor window
Reproducible with versions: 6000.1.9f1, 6000.2.0b8, 6000.3.0a1
Tested on (OS): macOS Silicon Sequoia 15.5
Notes:
Also reproduces with the "Slice" dropdown
Does not reproduce with the "Sprite Editor" dropdown, the dropdown instantly closes when the mouse clicks somewhere else
Having different functionality for closing the dropdown on multiple dropdowns in the same window is inconsistent. The dropdowns should function the same.
Added Notes:
This happens to all popup windows in Unity Editor eg Gizmo Popup window in Sceneview, Free Aspect Popup window in GameView.
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Have a workaround or additional info about this issue?