Unity Issue Tracker - LODs array is not updated instantly when inserting new LODs
Fixed
UUM-5815
LODs array is not updated instantly when inserting new LODs
Unity: Optimization
Fixed
2023.1.X
2022.2.X
Won't Fix
2022.1.X
2022.1.0a15 onwards
Verified in 2023.1.0a4
LOD group component instantly shows newly added LODs in the list
(using right-click > click "insert before" to add a new LOD level)
Not relevant - 2022.1 will be replaced by 2022.2
Reproduction steps:
1. Create a new Unity project
2. Create a new empty GameObject and add a 'LOD Group' Component
3. Insert some new LODs
4. Observe the LODs list below
Expected result: The LODs list is updated instantly
Actual result: The LODs list is updated only after reselecting the GameObject
Reproducible with: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4
Not reproducible with: 2021.2.10f1, 2022.1.0a14
Could not test with: 2019.4.35f1, 2020.3.29f1 (no LODs list is present)
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Have a workaround or additional info about this issue?