Unity Issue Tracker - Decals are not visible when the "Use Rendering Layers" option is enabled
Closed
UUM-34400
Decals are not visible when the "Use Rendering Layers" option is enabled
Unity: Universal RP
Won't Fix
6.0.X
2023.3.X
2023.2.X
2023.1.X
2022.2.X
The user themselves has said that the bug is fixed. Closing.
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/Levels/Chapter1/C1L4/C1L4.unity” Scene
3. Select “Assets/URP/Settings/URP-Renderer.asset”
4. In the Inspector Window enable Decal > Use Rendering Layers
5. Observe the decals in the Game View
Expected result: Decals are visible and are rendered in their layers
Actual result: Decals are not visible
Reproducible with: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12
Could not test with: 2020.3.47f1 (Multiple errors in Outline.cs and AssemblyImportSettingsAutomation.cs), 2021.3.24f1 (Render Layers are not available for this version)
Reproducible on: Intel MacOS 13.3.1
Prioritise and Follow this issue
Have a workaround or additional info about this issue?