Steps to reproduce:
- Create a new URP project.
- Import the files in the attached Tree.zip.
- Select the Decal_and_Mesh_Detail.st file in Project view.
- In the Import Settings (view in Inspector), select the Materials tab. Scroll down and see the "Imported Object" section.
- Select another file in the Project view, then reselect Decal_and_Mesh_Detail.st.
- Scroll down in the Inspector and look for the "Imported Object" section.
Actual results: The "Imported Object" section is no longer there, and does not reappear if you deselect and reselect.
Expected results: The "Imported Object" section does not disappear.
Reproducible with versions: 6000.0.21f1, 2022.3.47f1, 2021.3.44f1, 2021.2.0a1
Tested on (OS): MacOS Sonoma 14.6.1
Notes:
- This section will not return until you select the Model tab, then deselect and reselect the .st file.
- This section will not be visible if your imported object opens on the Material tab immediately after import.
- This also occurs with .fbx imports, so it is not SpeedTree specific.