Unity Issue Tracker - Nav Mesh Agent gets stuck and oscillate when traveling along edges and corners of nav mesh areas with different costs
Fixed
UUM-79120
Nav Mesh Agent gets stuck and oscillate when traveling along edges and corners of nav mesh areas with different costs
Unity: AI Navigation Core
Fixed
6.3.X
6.2.X
6.1.X
6000.1.12f1
6.0.X
Won't Fix
2022.3.X
2021.3.X
Please contact Unity if you need this issue resolved in Unity 2022.3 xLTS, and you are eligible to access such a version with an Unity Enterprise license.
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene“ Scene
3. Enter Play Mode
4. In the Scene view, observe the “Capsule“ GameObject
Expected result: The GameObject moves to the edge then along the edge forward and back
Actual result: The GameObject gets stuck and starts oscillating when trying to go back