Steps to reproduce:
1. Open attached project
2. Open SampleScene.unity scene
3. Select Spot Light game object
4. Observe that the Near Plane gizmo is far from other objects
5. In the inspector window start increasing the Near Plane slider until the shadows disappear
6. Observe as the shadows disappear even tho there is space left between the Near Plane gizmo and an object
Expected results: Near Plane cuts shadows when interesting or below an object
Actual results: Near Plane cuts shadows before objects are in the range
Reproducible with versions:
2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b1, 2023.3.0b7
Tested on (OS):
Mac OS Intel
Notes:
- Seems to be working fine on HDRP templates