Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the Render Pipeline Converter window (Window > Rendering > Render Pipeline Converter)
- Check the Rendering Settings checkbox
- Click the "Initialize And Convert" button
- Click on the Rendering Settings
- Select All
- Click the "Back" button
- Repeat step 4
- Close the Render Pipeline Converter window
- Repeat the 2, 3, 4, 5, 6, 7, 8 steps
- Observe the Console window
Actual results: "Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:PC_PipelineAsset" error is thrown
Expected results: No errors are thrown
Reproducible with versions: 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Tested on (OS): Ubuntu 24.04, macOS Silicon Sequoia 15.5