Uncontrolled window scaling/resizing causes window elements overlapping
Unity: Search
As Designed
2022.2.X
By decision, we decided to allow the user to resize the search window has he see fit. If it becomes unusable, user can tweak it. From various feedback sources it is preferred to set a min size.
Repo steps:
Open Unity Scene
Go to window > Search > New window
Drag the window from the right all the way to the left (video attached)
Text will overlap
Expected Result: Resizing should stop before it gets to this point as the window doesn't need to be this reduced.
Actual Result: Overlapping UI text in the window/Other UI overlapping (filters, icons)