Unity Issue Tracker - NavMesh obstacles create unpassable lines for NavMesh agents when Voxel size is between 0.11 and 0.12
Closed
UUM-4852
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel size is between 0.11 and 0.12
Unity: AI Navigation Core
Won't Fix
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.2.X
2021.1.X
2019.4.X
Closing since this version is not supported anymore, and there is another port to track 2021.3 which is the supported version
2019.4 LTS has reached end-of-life. This port is cancelled.
Reproduction steps:
1. Open the attached project and open the "NavMeshScene" scene
2. Enter the Play mode
3. Using the Left mouse button move the Agent to the green sphere
Expected result: Agent is able to reach the green sphere
Actual result: Agent stops when he reaches the red placeholder
Reproducible with: AI Navigation 1.0.0-exp.1, 1.0.0-exp.4 (2019.4.34f1, 2021.2.0b5, 2021.2.7f1, 2022.1.0b2)
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Have a workaround or additional info about this issue?