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1. Open the “IN-139726_gles” project
2. Navigate to Assets → Scenes and open the “TerminalScene” scenne
3. Navigate to Edit -> Project Settings -> Player -> Other Settings and make sure that the Graphics APIs for Windows is set to OpenGLES3
4. Enter Play Mode
5. Go into the room with the mountain symbol above it
6. Observe the screen inside the room
Actual: ScreenCamera's GameObject render target (Oasis scene) is not rendered correctly
Expected: ScreenCamera's GameObject render target (Oasis scene) is properly wrapped on the screen's geometry
Reproducible with: 2022.3.0f1, 6000.0.73f1(a166abc3bf0e), 6000.3.13f1, 6000.4.3f1, 6000.5.0b3, 6000.6.0a3
Could not test with: 2023.1.0a1 (The Universal 3d sample template was introduced in 2022.3 LTS and I was not able to get the project to work in 2023.1.0a1 due to errors)
Reproducible on: Windows 11, Ubuntu 24.04
Not reproducible on: No other environments tested
Not reproducible with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: -, GPU: Mali-G715, OS: 16
VLNQA00521 - Galaxy S22 Ultra USA (SM-S908U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 14
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