Unity Issue Tracker - Performance, FPS issues when using the MacOS Dedicated Server Build
Closed
UUM-11630
Performance, FPS issues when using the MacOS Dedicated Server Build
Unity: Dedicated Server
Won't Fix
2023.3.X
2023.2.X
2023.1.X
2022.3.X
2022.2.X
2022.1.X
2021.3.X
Won't fix
Won't fix
Won't fix
2022.1 has reached end of life so the issue will be fixed in a newer version.
Won't fix
Reproduction steps:
Open the attached project
Open the “/Assets/Cubes/Cubes.unity” Scene
Change the Build Platform to MacOS (File > Build Settings > Windows, Mac, Linux)
Press the “Switch Platform” button and then the “Build And Run” button
Observe the FPS counter in the Player
Exit the Player and change the Build Platform to Dedicated Server (File > Build Settings > Dedicated Server)
Press the “Switch Platform” button and then the “Build And Run” button
Observe the FPS counter in the Dedicated Server’s Console
Expected result: Performance between the different Build Platforms is the same
Actual result: Dedicated Server Build is performing a lot worse than the MacOS Build
Reproducible with: 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4
Could not test with: 2020.3.37f1 - Mac Dedicated Server Build Support module is not available
Reproducible on: M1 MacOS 12.4 (21F79)
Not reproducible on: Windows 10 (21H2), Intel MacOS 12.4
Note: This issue is reproducible on both the Apple Silicon and Intel Editors using the M1 Mac
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