[WebGPU] Enable support for the float32-blendable extension to enable blending of RGBA32Float textures.
[WebGPU] Enable support for the float32-blendable extension to enable blending of RGBA32Float textures.
[WebGPU] Enable support for the float32-blendable extension to enable blending of RGBA32Float textures.
Reproduction steps:
1. Open the “IN-111674_WebGPUFloatingPointBlendBug” project
2. Open the “Assets/Scenes/SampleScene”
3. Enter the Play mode
4. Observe the color of the square in the Game view
5. Build and Run for Web
6. Observe the color of the square
Expected Result: The square in build looks the same as it does in Play mode
Actual Result: The square in build is missing the blue hue and looks different from the one in Play mode