How to reproduce:
1. Open the “HDRPCustomSphericalHarmonics“ project
2. Open the “OutdoorsScene“
3. Open the “MaterialSwitcher“ GameObject in the Inspector
4. In the attached “Material Switcher“ Script Component “Materials“ array add “MaterialWithInstancing“ and “MaterialWithoutInstancing“ Materials
5. Enter the Play mode
6. Observe the Game view
Expected result: No pink hue artifact appears in the Game view when the “Sphere“ GameObjects Materials are switching from “MaterialWithoutInstancing“ to “MaterialWithInstancing“
Actual result: Pink hue artifact appears in the Game view when the “Sphere“ GameObjects Materials are switching from “MaterialWithoutInstancing“ to “MaterialWithInstancing“
Reproducible with: 2022.1.0a10, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16
Not reproducible with: 2021.3.32f1, 2022.1.0a9
Reproducible on: macOS 13.5.2 (Intel), Windows 10 Pro
Not reproducible on: No other environment tested
Note: Reproducible in Player