Unity Issue Tracker - Crash when reloading Domain when an Entity is selected in the Entities Hierarchy window
Closed
ECSB-181
Crash when reloading Domain when an Entity is selected in the Entities Hierarchy window
Package: Entity Component System (ECS)
Won't Fix
1.0.X
Already fixed in 2022.2.9f1
Reproduction steps:
1. Open the attached project “InspectorBug.zip”
2. Open the SampleScene
3. Open the “Test” Script
4. Open the Entities Hierarchy window (Window > Entities > Hierarchy)
5. Select one of the Entities (will take 3 clicks)
6. Make a change in the “Test” Script
7. Return to the Editor to trigger a Domain Reload
8. Observe crash
Reproducible with: 1.0.0-pre.15 (2022.2.6f1)
Could not test with: 0.17.0-preview.42 (2020.3.45f1) (No Entities Hierarchy window), 0.51.1-preview.21 (2021.3.18f1) (Selected Entities don’t load in the Inspector window), 1.0.0-pre.15 (2023.1.0b5, 2023.1.0a3) (Editor crashes when opening the project)
Reproducible on: macOS 12.4 (Intel)
Note: “Auto Refresh” needs to be Enabled under Preferences > Asset Pipeline
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