How to reproduce:
1. Create a Virtual Machine
2. Open Unity and add any script to any GameObject
3. Open that script with Visual Studio
4. Select "Attach Unity Debugger"
Expected results: Unity Debugger is attached
Actual results: No Unity Client is found
Reproducible with: 2020.2.0b14, 2021.1.0a9
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1