How to reproduce:
1. Open the attached “IN-98268_InputTest“ project
2. Open the “SampleScene“
3. Enter Play mode
4. In the Hierarchy window, select the “EventSystem“ GameObject
5. In the Inspector window, disable the Input System UI Input Module component
6. Observe the results in the Inspector window
Expected result: The Input System UI Input Module component values stay the same
Actual result: The Input System UI Input Module component action values (for example, “Point“, “Left Click“) turn to “None“
Reproducible with: 1.13.0 (6000.0.37f1, 6000.0.38f1), 1.14.0 (6000.0.45f1, 6000.1.0b13, 6000.2.0a8)
Not reproducible with: 1.7.0 (2021.3.50f1), 1.11.2 (2022.3.60f1), 1.12.0 (6000.0.37f1)
Reproducible on: MacOS 15.3 (M4), Windows 11 (by user)
Not reproducible on: No other environments tested
Notes:
- This issue only reproduces in Play mode
- The input values restore to their correct values after exiting Play mode. Re-enabling the component during Play mode does not restore the values