Modify value position in spawn context doesn't behave as expected when instancing is enabled.
Step to repro:
- Import VFX
- Try to move it in scene
Expected: follow the local position with some delay
Actual: Seems to not be able to reach previous position
Side note, it's also reproducible in our test suite with 009_ReadChaining.
Workaround: Disable instancing on this asset avoid the issue