Copyright © 2026 Unity Technologies
To reproduce:
1. Download the attached project "rqa-project.zip" and open it in Unity
2. Open "New_Lobby" Scene
3. In Game View set Play Mode type to Fullscreen
4. Enter Play Mode
5. Click several times on the "< Leave" button
6. Observe that the "< Leave" button is responsive
7. Try clicking several times on the "< Close Lobby" button
Expected Result: Just as the "< Leave" button the "< Close Lobby" button is responsive
Actual Result: The "< Close Lobby" button is not responsive or the "< Leave" button is clicked instead
Notes:
Reproduced on Unity 2022.1.0a16 and 2022.1.0b2
Could not check on Unity older versions cause the FullScreen Play Mode feature was implemented in 2022.1.0a16
IMPORTANT UPDATE:
This bug only repros when multiple monitors are connected with different resolutions and the Fullscreen GameView is running on a different display than the Editor. Specifically, to repro the bug you must configure you environment as follows:
Also, another Unity project is attached: "CC_UI.zip" It's a much smaller and simpiler project that'll repro the bug: the "Settings" button in the bottom-right won't "click" when running in the Fullscreen PlayMode environment described above.
Issues you vote on will appear here