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Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 6000.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 6000.2 port as this issue will be resolved in a newer release. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 6000.1 port as this issue will be resolved in a newer release. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 6000.0 port as this issue will be resolved in a newer release. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
2023.1 is no longer a supported version of Unity. Please see the corresponding 2023.2 port instead (if applicable).
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2022.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Thank you for bringing this issue to our attention. After careful consideration, we will be closing the 2021.3.X port as this issue will be resolved in a newer release. This decision is determined by factors such as severity, frequency of the issue, and the number of users affected by it. For more details, please refer to the latest port related to this issue. We apologize for any inconvenience this may cause and appreciate your understanding.
Repro steps:
1. Import the attached [Internal link]-DirtyAssets.unitypackage2.
2. Open Window->UI Toolkit->TestAssetDirty
3. Save the scene using file->save
4. Click "Scan for dirty assets"
5. Should show that "everything is clean"
6. Open Editor/TestTemplate in the UIBuilder
7. Press save again to make sure everything is saved
8. Click Scan for dirty assets
Expected: "Everything is clean!"
Actual: "Dirty Asset:Assets/Editor/MainStyle.uss"
Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7
Reproducible on: Ubuntu 23.04, Windows 10 Pro 22H2
Not reproducible on: no other environments tested
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