mipLevelCount (4) of [TextureView of Texture (unlabeled 8x8 px, TextureFormat::RGBA8Unorm)] expected to be 1.
- While validating entries[0] against { binding: 0, visibility: ShaderStage::Compute, storageTexture: {format: TextureFormat::RGBA8Unorm, viewDimension: TextureViewDimension::e2D, access: StorageTextureAccess::WriteOnly} }.
- While validating [BindGroupDescriptor] against [BindGroupLayout "TestCompute.CSMain_BindGroupLayout[0]_693"]
- While calling [Device].CreateBindGroup([BindGroupDescriptor]).