How to reproduce:
1. Open the attached “IN-134797.zip” project
2. Open the “SampleScene”
3. In the Hierarchy Window, create a new Canvas object
4. Select the Canvas object and create a new Empty object as a child
5. Undo the creation of both objects
6. Redo once
7. Observe the crash
Reproducible in: 6000.0.13f1, 6000.0.70f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
0x00007FF9EB5D8896 (Unity) `anonymous namespace'::ObjectToTypeDispatchDataHandle
0x00007FF9EB5D9FD2 (Unity) RecordObjectChangedInternal
0x00007FF9EB5D9ED2 (Unity) RecordHierarchyChangedInternal
0x00007FF9EB5DA012 (Unity) RecordObjectChangedInternal