Unity Issue Tracker - "Select Exited" is not called when manually touching a GameObject that is using XRSimpleInteractable in the Player
Fixed
UUM-138862
"Select Exited" is not called when manually touching a GameObject that is using XRSimpleInteractable in the Player
Package: XR Interaction Toolkit
Won't Fix
3.2.X
3.1.X
3.0.X
3.2.x is now end-of-life with the end-of-life of Unity 6.2 due to the release of Unity 6.3.
XRI 3.1.x is now at end-of-life with Unity 6.1, this fix will be available in a newer version of XRI.
How to reproduce:
1. Open the attached “IN-95686.zip” project
2. Build and Run the project with the “TestScene” Scene added
3. In the Player physically touch the Cube GameObject
4. Observe the Cubes color
5. Pull away your hand and observe the Cubes color
Expected result: The Cube GameObject turns back to white
Actual result: The Cube GameObject stays green after no longer touching the Cube
Reproducible with: 2.0.4 (6000.0.41f1), 2.1.2 (6000.0.41f1, 6000.1.0b9, 6000.2.0a6)
Couldn’t test with: 1.3.11 (2022.3.58f1) - “Unable to resolve reference 'Unity.PolySpatial'.” error is thrown
Reproducible on: Apple Vision Pro 2.3.1
Testing environment: macOS Sequoia 15.3 (M3 Pro)
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