Cancelling this port, as the issue will be addressed in the 6000.0.x port
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
How to reproduce:
1. Open the “IN-67477_repro“ project
2. Open the “SampleScene“
3. Select the “ParticleSystemTest“ GameObject
4. In the Inspector window, change the “Count“ field to 33
4. Observe the “Particle System“ GameObject
Expected result: The GameObject remains sequential
Actual result: The GameObject is not sequential (lines across the GameObject)