Unity Issue Tracker - Wrong Sprite pivot when using the Particle System "Texture Sheet Animation" module and Mesh Type "Tight" with imported Texture
Fixed
UUM-29628
Wrong Sprite pivot when using the Particle System "Texture Sheet Animation" module and Mesh Type "Tight" with imported Texture
Unity: Visual Effects - Legacy
Fixed
2023.2.X
Won't Fix
2023.1.X
2022.2.X
2021.3.X
2020.3.X
Bug not fixed - is by design.
"Fix" is to add error message to Texture Sheet Animation module inspector UI.
How to reproduce:
1. Open the attached user project “TightParticle.zip“
2. Open Scene “TightParticle“
3. Enter Play Mode
4. Compare “TightSheetParticle” and “FullSheetParticle” GameObjects
Expected result: The animations on the GameObjects are the same
Actual result: The animations on the GameObjects are Different (“FullSheetParticle“ has the correct animation)