Unity Issue Tracker - PolySpatial SDK occurs GC.Alloc too much
Closed
AVPB-731
PolySpatial SDK occurs GC.Alloc too much
Package: PolySpatial visionOS
Won't Fix
2.0.X
1.2.X
wont fix, this should have been resolved
wont fix
Reproduction steps:
1. Open the attached “Repro“ project
2. Open the “Assets/Shuriken/Scenes/EditorDebugScene.unity“ Scene
3. Enter the Play Mode
4. Open the Profiler (Window > Analysis > Profiler) and enable Live profiling by pressing the Live button
5. Observe the GC Alloc
Expected result: The GC Alloc is close to 0 KB
Actual result: The GC Alloc is pretty high and inconsistent, spikes even up to 200 KB