How to reproduce:
1. Open the “ReproProject.zip“ project
2. Open the “SampleScene“
3. In the “File > Build Profiles“, enable Development Build
4. Build for Android or iOS
5. Observe the Console windows after the Build finishes
Expected result: No warnings
Actual result: A lot of shader warnings coming from “Packages/com.unity.ai.inference/Runtime/Core/Resources/InferenceEngine/PixelShaders/“
Reproducible with: 2.2.1 (6000.0.60f1), 2.3.0 (6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2)
Reproducible environment: macOS 15.7 (M4 Max), macOS 15.6.1 (M1) (Reporters)
Not reproducible environment: No other environment tested
Notes:
- Does not reproduce when building for macOS Standalone
- Does not reproduce when Development Build is disabled