Unity Issue Tracker - GameObjects don't render when using Hybrid Renderer and Deferred Point lights
Closed
UUM-16729
GameObjects don't render when using Hybrid Renderer and Deferred Point lights
Unity: Entities Graphics
DOTS 0.51
Won't Fix
2021.3.X
We were not able to reproducible this issue. Please try with the latest version and re-open.
To reproduce:
1. Open the project “DOTS-Deferred-RenderObjects”
2. Enter Play mode and notice the capsule rendered normally
3. Exit Play mode
4. Select “Renderobject Capsule” in the Hierarchy
5. Convert it to an entity (Component → DOTS)
6. Enter Play mode
Expected result: The capsule is rendered normally
Actual result: The capsule is black
Reproducible with: 0.51.1-preview.21 (2021.3.8f1)
Could not test with: 2020.3.38f1 (Console errors)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: In the first play, the capsule is invisible. It’s black on the following plays
Prioritise and Follow this issue
Have a workaround or additional info about this issue?