Reordering GameObjects in Hierarchy doesn't register Undo
Unity: Scene Management
Fixed
2022.2.X
2022.1.X
2022.1.0b4 onwards
Won't Fix
2023.1.X
I'm not sure where this port came from.
This bug was fixed in 2022.2, so it was never present in 2023.1
Root order changes now have undo recorded for them
Fixed in 2022.1.15f1
How to reproduce:
1. Open up any project
2. Add two empty GameObjects to Hierarchy
3. Reorder the second GameObject to be above the first one
4. Undo (Ctrl-Z, Command-Z) or observe Edit > Undo
Expected result: Reordering the GameObjects can be undone and they return to their original positions in the Hierarchy
Actual result: Reordering the GameObjects is not registered and it cannot be undone