How to reproduce:
1. Open the "IN_44081" project
2. Open Player Settings -> Publishing Settings
3. Create a new Key anywhere in "Keystore Manager"
4. Press Windows -> Asset Management -> Addresables -> Groups
5. Press Build -> New Build -> Play Asset Delivery
6. Open Build Settings -> ensure "Build App Bundle (Google Play)" is checked
7. Build the project
8. Upload the .aab file to the Google Play Console
9. Download the project on the desired Android device
10. In the Player press the "Load InstallTime", "Load FastFollow", "Download OnDemand" and "Load OnDemand" buttons
Expected result: no error in the Console, all textures are loaded and non-button texts become blue
Actual result: "FastFollow" and "OnDemand" textures are not loaded with an error in the Console
Reproducible with: 2022.3.5f1
Couldn't test with: 2021.3.28f1, 2023.1.4f1, 2023.2.0a23 (error " Error while evaluating property 'namespace' of task" in the Console and some more errors regarding "orca" custom package)
Testing environment: Windows 10 Pro
Reproducible on these devices:
VLNQA00277 - Asus ROG Phone (ASUS_Z01QD), CPU: Snapdragon 845 SDM845, GPU: Adreno 630, OS: 8.1.0
VLNQA00520 - Galaxy S22 USA (SM-S901U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 12
VLNQA00363, Samsung Galaxy Z Fold2 5G (SM-F916B), Android 11, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
Notes:
- Not reproducible if the app is not published on Google Play Console
- Also not reproducible in the Editor