Reproduction steps:
1. Open the user’s attached project “Eo Fusion 2022.zip“
2. Enter Play mode
3. Wait a few seconds
Expected results: The Editor does not crash
Actual results: The Editor crashes
Reproducible with: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17
Could not test: 2020.3.35f1, 2023.1.0a2 - due to the project opening in safe mode
Reproduced on: Windows 10 Pro
Stack trace:
0x00007ff60029e549 (Unity) UnsafeUtility_CUSTOM_MemSet
0x00000295d2dc3fb8 (Mono JIT Code) (wrapper managed-to-native) Unity.Collections.LowLevel.Unsafe.UnsafeUtility:MemSet (void*,byte,long)
0x00000295d2dc3ed3 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeUtility:MemClear (void*,long)
0x00000295d2dc3e8b (Mono JIT Code) [Native.cs:31] Fusion.Native:MemClear (void*,int)
0x00000295d2e2c7db (Mono JIT Code) [NetworkRunner.cs:2626] Fusion.NetworkRunner:InitializeNetworkObjectState (Fusion.NetworkObject,Fusion.NetworkRunner/AttachOptions)