Unity Issue Tracker - AsyncReadManager.GetFileInfo fails to get files when they were created during runtime.
Fixed
UUM-100207
AsyncReadManager.GetFileInfo fails to get files when they were created during runtime.
Unity: Kernel
Open
6.4.X
6.3.X
6.0.X
2022.3.X
Fixed
6.5.X
Won't Fix
6.2.X
6.1.X
Improved `AsyncReadManager.GetFileInfo` documentation to bring attention to the lifetime and address stability requirements on the `FileInfoResult` that `result` points to.
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached “WebGLQuads” project
2. Open “Assets/FileInfoResult” Scene
3. Enter Play Mode
4. In the Console window, observe the logged information about the files
Expected result: All the files exist and their information is provided
Actual result: Some of the files' state is “Absent”