#0 0x00000108645444 in GameObject::QueryComponentByType(Unity::Type const*) const
#1 0x00000109d96678 in MergePrefabInternal(Prefab&, PrefabInstance&, dynamic_array<ObjectData, 0ul> const&, dynamic_array<PrefabModification::AddedComponent, 0ul> const&, dynamic_array<PrefabModification::AddedGameObject, 0ul> const&, AwakeFromLoadQueue&, dynamic_array<ObjectData, 0ul>&, TransferInstructionFlags, bool, PrefabPPtrRemapper&)
#2 0x00000109d92c6c in MergeAllPrefabInstanceInfosDuringLoad(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<PrefabInstance*, PrefabInstanceInfo, core::hash<PrefabInstance*>, std::__1::equal_to<PrefabInstance*>>&, AwakeFromLoadQueue&, TransferInstructionFlags, ErrorsAndWarningsCapture*)
#3 0x00000109d92609 in MergeAllPrefabInstancesDuringLoad(core::basic_string<char, core::StringStorageDefault<char>> const&, AwakeFromLoadQueue*, TransferInstructionFlags, ErrorsAndWarningsCapture*)
#4 0x00000108a63063 in LoadSceneOperation::CompleteAwakeSequence()
#5 0x00000108a6285a in LoadSceneOperation::CompletePreloadManagerLoadSceneEditor()