Steps to reproduce:
1. Create a new Unity project using High Definition 3D Template
2. Install the AI Packages
3. In Hierarchy window right-click > 3D Object > Generate 3D Object
4. In the model field, click "Change"
5. Change AI Model to “Rodin Hyper 3D”
6. In Prompt field write “Dog”
7. Change “Count” to 4
8. Click “Generate”
9. Move mouse over the newly generated Mesh on preview
10. Observe preview image
Actual results: Preview window exposure of the object is too high, object appears in black and white when mouse is hovered
Expected results: Preview window renders object materials correctly when mouse is hovered
Reproducible with versions: 1.5.0-pre.1 (6000.3.4f1, 6000.4.0b4, 6000.5.0a4)
Can’t test with versions: 6000.0.65f1 (No AI packages)
Tested on (OS): macOS Silicon Tahoe 26.2 (M1)