Cancelling this port, as the issue will be addressed in the 6000.0.x port
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene
3. Select the “Area Light” GameObject
4. Rotate the Scene View camera down until the Area Light Range gizmo is outside the Scene View
5. Observe the Scene View
Expected result: The light is visible
Actual result: The light is culled and not visible