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The Dirty Asset Overlays feature had to be implemented for this change to be possible, and as such it will not be backported to 2023.1, since we don't backport features. Instead, upgrading to 2023.2 is recommended if this problem is a show stopper.
The Dirty Asset Overlays feature had to be implemented for this change to be possible, and as such it will not be backported to 2022.3, since we don't backport features. Instead, upgrading to 2023.2 is recommended if this problem is a show stopper.
Steps to repro:
The ReflectionProbe-0 preview icon in the right panel of the project window will refresh, note how it is too bright compared to the preview in the inspector window.
Unfortunately the bug is not 100% reproducible since the rendering of the preview icon is not always called from a worker thread.
Note:
This issue happens because of the Playersetting is not synced properly across the processes.This is a known issue.
Thumbnails are rendered in asset import worker process in CubemapPreview::RenderStaticPreview(). In which it access PlayerSettings.colorSpace in CubemapPreview::RenderCube() function.
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