How to reproduce:
1. Create a new Unity project
2. Edit -> Project Settings -> Player -> Other Settings -> Scripting Backend -> IL2CPP
3. IL2CPP Stack Trace information -> Method Name, File Name, and Line Number
4. File -> Build Settings -> Check "Development build"
5. Press "Build"
Expected result: Player is built with no errors
Actual result: Player is built with "System.ArgumentException: Another action is already registered for" error
Reproducible with: 2023.1.0b3, 2023.2.0a1
Could not test with: 2020.3, 2021.3, 2022.2 (No "IL2CPP Stack Trace information" setting)
Reproduced on: MacOS 12.0.1 M1 Max, Mac Intel
Wasn't reproduced on: Windows 11
Error:
Internal build system error. BuildProgram exited with code 1.
System.ArgumentException: Another action is already registered for /Users/username/Downloads/project/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/build/il2cpp.usym