Steps to reproduce:
- Download attached project and open in Unity.
- Open the SampleScene.
- In the Scene View, move your scene view towards the spheres back and forward.
Actual results: Light disappears in the scene.
Expected results: Light should not disappear.
Reproducible with versions: 6000.1.0b7; 6000.2.0a7
Not reproducible with versions: 6000.0.40f1
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Sonoma 14.6.1 (23G93)
Notes:
- Reproducible only with the Forward+ and Deferred+. Works fine using Forward and Deferred rendering paths.