Unity Issue Tracker - Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
Open
UUM-112203
Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
Unity: Text (TextMeshPro)
Open
6.6.X
6.5.X
6.4.X
6.3.X
6.0.X
2022.3.X
In Progress
6.7.X
Won't Fix
6.2.X
6.1.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
Reproduction steps:
1. Open the attached project "CrashRepro" and open “Assets/Scenes/SampleScene.unity“
2. Enable “Canvas/Enable Me Will Crash“ GameObject in the Hierarchy window
Expected result: Text object is enabled
Actual result: Editor crashes