Steps to reproduce:
1. Create a new Universal 3D project
2. Open the Build Profiles window (File > Build Profiles)
3. Click the "Add Build Profile" button
4. Select "Windows" and click the "Add Build Profile" button
5. Switch to the new Build Profile by pressing the "Switch Profile" button
6. Click the "Customize player settings" button
7. Uncheck the "Auto Graphics API for Windows" checkbox
8. Check the "Auto Graphics API for Windows" checkbox
9. Close the Build Profiles window
10. Restart the Editor
11. Observe the Console window
Actual results: "Failed to load build profile" warning is thrown
Expected results: No warnings are thrown
Reproducible with versions: 6000.0.22f1, 6000.0.29f1
Not reproducible with versions: 6000.0.21f1
Tested on (OS): Windows 11