Reproduction steps:
1. Open the attached project “ReproProject”
2. Generate a development build for Standalone, ensuring the "Autoconnect Profiler" option is selected
3. Open the Profiler Window by navigating to (Window > Analysis > Profiler) in the menu
4. With the application running, choose the Memory module within the Profiler
5. Monitor the size of the Texture memory
Expected result: The texture memory size is approximately 16MB until the Spacebar is pressed, at which point it increases to around 100MB
Actual result: The texture memory size is approximately 100MB at launch
Reproducible with: 1.1.0-exp.1, 1.1.0-pre.3, 1.2.0-pre.12 (2022.3.22f1, 2023.2.15f1, 6000.0.0b12)
Testing environment: Windows 11 23H2 (22631.3007), macOS 14.3.1 23D60 Darwin 23.3.0 (user’s)
Not reproducible environment: No other environment tested