Unity Issue Tracker - WebGL Build only shows a black screen when using Bolt
Closed
UUM-734
WebGL Build only shows a black screen when using Bolt
Unity: Web Platform
Won't Fix
2022.1.X
2021.3.X
2021.2.X
Canceling this port since 2021.2 is not a supported version anymore. There is also another port opened to track 2021.3 which is the supported version.
How to reproduce:
1. Open the user attached "Interactive-Parthenon.zip" project
2. Change the Build Platform to WebGL (File -> Build Settings)
3. Build and Run the project
Expected result: No errors in the web browser console, scene fades in
Actual result: Errors are thrown in the web browser console
Reproducible with: 2021.2.19f1, 2021.3.1f1, 2022.1.0b16
Couldn't test with: 2019.4.38f1, 2020.3.33f1 (Package errors, removal prevents Build), 2022.2.0a10 (Error building Player: InvalidOperationException: Emscripten SDK for this platform is not present at)
Note:
Downgrading the Visual Scripting package breaks the graphs and prevents the Build from succeeding
Visual Scripting is not the issue since everything works fine in the Editor
Prioritise and Follow this issue
Have a workaround or additional info about this issue?