How to reproduce:
1. Open project "Unity-Audio-Recorder-ticket.zip"
2. Go to the Build Settings (File>Build Settings)
3. Select iOS or Android
4. Build the project and build project to the device
5. Connect Bluetooth device with a microphone to an iOS or Android device
6. In the app press the "Start" button and say something
7. Press the "End" button
Expected result: Recorded sound is from the Bluetooth microphone
Actual result: Recorded sound is from the phone microphone
Reproducible with: 2020.3.20f1, 2021.1.25f1, 2021.2.0b16, 2022.1.0a12
Could not test with: 2019.4.31f1 (Error: Library/PackageCache/com.unity.2d.common@6.0.0/Runtime/InternalBridge/InternalEngineBridge.cs(42,48): error CS0117: 'SpriteRendererDataAccessExtensions' does not contain a definition for 'SetBatchDeformableBufferAndLocalAABBArray)
Notes:
- Not reproducible in the Editor and in the standalone Build
Repro with:
VLNQA00358, iPhone 12, 14.1 iOS, A14 Bionic
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77