Unity Issue Tracker - Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
Fixed
UUM-72722
Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
Unity: ShaderGraph
Fixed
6.0.X
2022.3.X
2021.3.X
Won't Fix
6.1.X
The fix has landed on 6000.0.20f1 and is applied to all later versions. Additional fix for 6000.1.X is not needed.
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/[1] Scenes/[D] ShaderTest“ scene
3. Zoom in and out towards the sphere in the Scene View
4. Observe the sphere in the Scene View
Expected result: The sphere has no render artifacts
Actual result: Artifacts can be seen when the Scene View is zoomed in close to the sphere