Reproduction steps:
1. Create a new project
2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resources)
3. Open Search window
4. Type “font” in the search bar and open Font Asset Creator window by double-clicking one of the search results
5. Change some of the fields Font Asset Creator window and close it
6. Observe Console and Search windows
Actual result: ”Font face is not created.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” error is thrown and double-clicked search result text becomes unreadable
Expected result: No errors or warnings are thrown
Reproducible with: 6000.3.0b1, 6000.3.0b3, 6000.4.0a1
Not reproducible with: 2021.3.56f1, 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0a6
Reproduced on: macOS Sequoia 15.4 (M4)
Note:
- Issue is not consistently reproduced, steps 4-6 might need to be repeated a few times
- Issue is reproducible on Text and TextMeshPro Font Asset Creators
Important Notes
The repro steps highlight 2 issues. One about an error in Font Asset creator dialog (the exception). And one with the Search Me nu provider (where the menu names becomes blank).
This issue is about the search window refresh.