Steps to reproduce:
- Create a custom shader for UI with the default implementation (branch node with default inputs)
- Load RenderDoc from the scene vew tab context menu
- Notice that the preview has disappeared in Shader Graph and it won't reappear even when resizing the preview subwindow.
Actual results:
Preview disappears. Window layout must be reset or editor restarted.
Expected results:
Preview remains
Notes:
- When using an unlit/urp shader, the preview also disappears for a moment but by resizing the window it forces a refresh and the preview reappears. It doesn't do that with the UITK preview