How to reproduce:
- Create a new particle system
- Add a set position block in initialize
- Drag-change the value
- Press Ctrl+Z/CMD+Z to undo an action
Expected result: Value is restored to 0
Actual result: Value is 0.03
Notes:
- This also affect other blocks and fields
- When continuously undoing actions error is thrown - System.Exception: Unable to retrieve current state at : 14 (max 24) at UnityEditor.VFX.UI.VFXGraphUndoStack.RestoreCurrentGraphState
- Undo History is also affected