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Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Open the attached "IN-84765" Project
2. Enter "SampleScene"
3. Resize the Game window until it's relatively small
4. Adjust the scale of the Game window to at least 2x for better observation, making sure that the visible canvas panel is situated on the leftmost corner of the Game window
5. Enter Play mode
6. Observe the Game window, where the text inside both canvas panels is of identical quality
7. Locate the "Text (TMP)" elements inside the "CardB" object in the Scene Hierarchy
8. Change the Material Shaders of "Text (TMP)" from "Distance field SSD" to "Distance Field"
9. Observe the Game view, where the Canvas panel "MenuB" that gets activated during Play mode now contains text that is out of focus
Expected result: Text should be in focus regardless of the Shader being utilized
Actual result: During step 6, text appears in focus, while in step 9, the text is out of focus
Reproducible in: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
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