Unity Issue Tracker - Shader Graph Search window is not rendered fully and throws a NullReference exception if the project was closed with an opened search window
Closed
UUM-130244
Shader Graph Search window is not rendered fully and throws a NullReference exception if the project was closed with an opened search window
Unity: ShaderGraph
macOS
Won't Fix
6.5.X
6.4.X
6.3.X
6.0.X
this is a searcher bug, and we are not investing resources on that project anymore.
Steps to reproduce:
Open the attached project
Open the testGraph shadergraph asset
Right-click and select the Create Node option
Wait until the node search window appears
Close and reopen the Editor
Observe the Shader Graph's search window and Console
Actual results: Shader Graph's search window remains open after project relaunch, but is not fully rendered. A NullReferenceException error is thrown in the Console
Expected results: No errors are thrown after relaunching the project. Shader Graph's window is either closed on project exit/relaunch, or is rendered fully after the project restart
Reproducible with versions: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Reproducible on (OS): macOS 26.1
Not reproducible on (OS): Ubuntu 24.04 (SG Search window is closed automatically when attempting to exit the Editor)
Notes:
If the Editor is closed with SG's Search window open, the issue will occur even if a different project is opened. For instance, complete steps 1-4, close the Editor and then create a new 3D URP Template project.
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