Unity Issue Tracker - All expandable fields under the General and Layer Import are unusable when configuring the Aseprite Importer Sprite in the Inspector
Closed
UUM-35954
All expandable fields under the General and Layer Import are unusable when configuring the Aseprite Importer Sprite in the Inspector
Unity: Contextual Menu
As Designed
2023.2.X
2023.2.0a15 onwards
This is one if the issues that got fixed by switching context menu to use ListView instead of proprietary list management.
How to reproduce:
1. Open the attached project “AsepriteBug”
2. Select the “SpriteTest” Asset
3. Expand any field under the General or Layer Import settings in the Inspector
4. Observe the opened menu
Expected result: The menu is working correctly and all options in it can be selected
Actual result: The menu is broken and you can't select any other than the already selected option in the menu